Proprietary
v0.1.5
Universal Asset Library for Houdini
Houdini needs more than a file browser.
UAL handles asset browsing, downloads, viewport drop, SOP and Solaris imports, materials, and Reference Manager. Scan the hip for library paths, optionally include full scene and LOP / USD scans, replace a path prefix, and localize copies into your project. The Asset Library shelf also covers Viewport Drop, Delete from Disk, Hide from Library, and preset bundles. Fab / Megascans uses your Epic access. Paid Pro only.
Houdini 19.5+
20.x
21.x
22.x
Windows
macOS
Linux
Highlights
- Dockable native panel (grid / list)
- Import into SOP or Solaris Stage
- Multi-renderer material setup
- Viewport Drop with surface alignment
- Reference Manager: scan, repair, localize to project
- Connect Fab / Megascans with your own Epic access
Features
My Library
Background scanning with a fast local index, Favorites, and multi-root libraries.
Online Sources
Search, Save to Library, and Download & Import across nine connectors. Fab / Quixel Megascans uses your Epic access. UAL does not include a Fab catalog.
SOP & Stage importer
Import into classic Object / SOP networks or Solaris Stage. Pick the target in Settings.
Renderer materials
Karma, Redshift, Arnold, Mantra, RenderMan, V-Ray, and Octane material setup from PBR maps.
Shelf utilities
Sixteen tools under the Asset Library shelf tab. Open panel, Viewport Drop, Quick Material, Reference Manager, and more.
Reference Manager
Scan the hip for library file paths, including optional full scene and LOP / USD passes. Replace a path prefix, or localize copies into your project. Open it from the Asset Library shelf or Actions. In-dialog help is on the ? button.
Asset Library shelf (16 tools)
- Open Asset Library
- Enable Viewport Drop
- Delete from Disk…
- Hide from Library…
- Delete Scene Import Files…
- Quick Material (OD)
- Build Material from Folder…
- Convert Material
- Reference Manager
- Save Preset Bundle…
- Load Preset Bundle…
- Migrate Scene to Project…
- Match Materials by Name…
- Build Materials from Attributes…
- Pick Material from Viewport
- Scene Materials
Renderer support
- Karma CPU & Karma XPU
- Solaris / USD Stage
- Arnold
- Redshift
- V-Ray for Houdini
- OctaneRender
- RenderMan
- Mantra
Compatibility
- Host
- SideFX Houdini 19.5, 20.x, 21.x, 22.x
- Runtime
- Runs on supported Houdini builds
- UI
- Native Houdini panel + Asset Library shelf
- Contexts
- Object/SOP and Solaris Stage
- Reference Manager
- Scan, prefix replace, localize to $JOB / $HIP
- License
- Proprietary / commercial
- Current release
- v0.1.5
Screenshot and video slots. Real DCC captures to be added. Not stock placeholders pretending to be UI.