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Houdini: Materials
What UAL does
UAL builds materials from common PBR texture sets and assigns them for your chosen context (SOP or Stage).
Projection
In Settings you can choose UV or Triplanar style projection for materials that support it.
Renderers
Supported builders follow the renderers available in your Houdini build (Karma on Stage; classic renderers when present). Use Actions → Refresh Detected Renderers if a renderer was installed after Houdini started.
Tips
- Incomplete texture sets still import — missing maps use safe defaults
- Prefer provider packages that include a full PBR set for best results