Docs → blender → materials

Blender: Materials

What UAL does

UAL builds Principled BSDF materials from common PBR map sets shipped with assets (color, roughness, metal, normal, and related maps when present).

Tips

  • Prefer complete texture sets from the provider
  • If a map is missing, the shader still builds with sensible defaults
  • After import, tweak the material in the Shader Editor as usual

Related